Create HL2 character using XSI THE Collada aggregator Part 1

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Creating a Half-Life 2 Character with Softimage|XSI from assets coming from Daz Studio, 3ds Max and Maya. Use the Collada file format to export and import the assets. Use the Softimage|XSI features to prepare the character: Polygon Reduction, Merge, GATOR and RenderMap.

Category: Howto
Uploaded: March 21st, 2007 @ 7:07 pm
Author: bolducati

Length: 09:26
Rating: Whole StarWhole StarWhole StarWhole StarHalf Star
Views: 45,397

Tags: 3ds autodesk collada crosswalk daz gator gdc half hl2 khronos life max maya mod sdk softimage source studio valve xsi

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